Clear, concise storytelling.
The most major change is that no longer was Steve Rogers Captain America during World War 2. The original Captain America was Nick Fury, who fought as Captain America alongside his Howling Commandos during the second World War. He is currently the head of S.H.I.E.L.D. and leads the Avengers in a Mission Impossible type scenario. If you are a super-hero in the Marvel Universe, you're an Avenger. Each mission designates it's own group of characters, which in turn allows more action, less soap opera and more opportunities to create interesting stories.
Here are my first five books, their creative teams and the pitch.
1. THE AMAZING SPIDER-MAN by Jeph Loeb and J. Scott Campbell
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Teen-age Peter Parker has been Spidey for 18 months or so (all the characters throughout the line have been active for approximately 1-2 years). No need to reintroduce bad guys, but gives the opportunity to play around with the strong Lee/Ditko/Romita supporting cast.
2. THE FANTASTIC FOUR by Darwyn Cooke
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3. THE UNCANNY X-MEN by Warren Ellis and Salvador Larocca
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Warren Ellis' strengths include incorporating science into pulp conventions. If the next stage of evolution isn't scientific enough of an opportunity to play around with genetics, pop-sci and futurism, then I don't know what is. Larocca has proven to collaborate well with Ellis with his clear storytelling on newuniversal and has a history with the characters. Excelsior!
4. THE AVENGERS by Joe Casey and Arthur Adams
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Every super-hero in the Marvel Universe is game.
Including the new Captain America, Steve Rogers.
5. THE INCREDIBLE HULK by Erik Larsen
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Larsen can draw action and mayhem (and monsters!) Make the Hulk a book about a man on the run searching for a cure and redemption, throw in plenty of destruction, the military and creatures and you've got the opportunity to tell Hulk stories on par with Lee and Kirby's first six issues.
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